For Squeeze, published by Detnexa Technologies. Last updated 26 September 2026.
Squeeze has no accounts, no sign-in and no server of ours behind it. We never learn your name or your email address. Your save file sits on your phone and nowhere else.
One thing does leave your device, and that is the advertising identifier the ads need. You can reset it at any time, or buy the one-off ad removal and be done with it. Everything below is the detail.
Your progress is stored on your own phone, in the app's private storage. Best scores, coins, the skins you own, which Adventure levels you have finished, your awards, your settings. Uninstall the game and all of it goes with it.
There is one other thing in that file worth mentioning. Squeeze counts which hours of the day you tend to play, so that its reminders turn up when you are actually likely to be playing rather than at three in the morning. It is twenty-four numbers and nothing else. It never leaves the phone, we never see it, and turning reminders off in Settings stops it being used at all.
If you have Android Backup or Apple's iCloud Backup switched on, your phone may copy that save file into its own backup. That is Google's process or Apple's, running under their policies rather than ours, and we cannot read what ends up there.
Squeeze is free and pays for itself with ads, served through Google AdMob. There are three kinds: a banner on the main menu and in the shop, a full screen ad between runs now and then, and videos you can choose to watch in exchange for something in the game. Only that last kind is ever your decision, and nothing in Squeeze is locked behind watching one.
To choose an ad, AdMob uses your device's advertising identifier. That is a resettable number your phone hands to apps. It is not your name and it is not tied to your Google or Apple account. AdMob may also work out roughly where you are from your IP address, and read your device model and operating system version. It uses those to pick an ad and to measure whether the ad worked. None of it reaches us.
What Google does with that data is covered by the Google Business Data Responsibility page and by How Google uses information from sites or apps that use our services.
Coin packs and the ad removal are sold through Google Play and the Apple App Store. The store takes the payment and tells the game one thing only: whether it went through. Your card number, your billing address and your store account never come near us.
Google's handling of that transaction is covered by the Google Privacy Policy, and Apple's by the Apple Privacy Policy.
Squeeze sends a few notifications a day, and every one of them is about your own progress. The level you stopped on. A score worth beating. A gift sitting unclaimed in the shop. They are written on your phone, from your own save file. Nothing about you is sent anywhere to produce them, and there is no server involved at any point.
Turn them off under Settings, then Reminders, or in your phone's own notification settings for the app.
Network access, which the ads and the purchases both need. Permission to send notifications, which you can refuse outright or revoke later. That is the whole list. No camera, no microphone, no contacts, no files, no location.
Squeeze is suitable for all ages and its ads are rated accordingly, but the game is not built for children and it is not part of Google's Families programme. Purchases run through whichever store account is signed in on the device. If you want every purchase to require a password, both Google Play and the App Store let you set that, and it is worth doing on a phone a child uses.
We hold nothing about you, so there is nothing for us to show you and nothing for us to delete. Your progress lives on your phone and goes when the app does. For the advertising identifier, the controls listed above are the ones that apply, and they belong to you rather than to us. If you would like any of that confirmed in writing, the address is below.
If this policy changes, the new version appears at this address with a new date at the top. If a future version of Squeeze ever collects something it does not collect today, this page will say so before it does.
Squeeze is published by Detnexa Technologies.
Questions about this policy: privacy@detnexatechnologies.com
Anything else, including bugs and refunds: support@detnexatechnologies.com